Search Results for 'Shader-Texture'

Shader-Texture published presentations and documents on DocSlides.

The Intersection of  Game Engines & GPUs:
The Intersection of Game Engines & GPUs:
by WiseWhale
Current & Future. Johan Andersson. Rendering A...
Introduction to Modern OpenGL Programming
Introduction to Modern OpenGL Programming
by loaiatdog
Ed Angel. University of New Mexico. Dave . Shreine...
The Intersection of
The Intersection of
by yoshiko-marsland
Game Engines & GPUs:. Current & Future. J...
Image Synthesis
Image Synthesis
by lindy-dunigan
The programmable. (D3D 10) Pipeline. Pixel Stage....
Games and Animation 	 Shader Graphs
Games and Animation Shader Graphs
by elizabeth
CSE 3541. Prof. Roger Crawfis. More Complex Lighti...
Rendering & Shaders
Rendering & Shaders
by tatiana-dople
2 Fases. Data van CPU overbrengen naar GPU. Mesh ...
CS 4363/6353 Texture Mapping Part II
CS 4363/6353 Texture Mapping Part II
by briana-ranney
What we Know. We can open image files for reading...
Pixel shaders : Eye Candy and Beyond
Pixel shaders : Eye Candy and Beyond
by pasty-toler
Nick Kitten. What I’ll be Talking About. Abstra...
Direct3d   11  Preview Utah
Direct3d 11 Preview Utah
by jane-oiler
code camp. fall . 2008. Richard Thomson. DAZ ....
Texture in  Fashion Texture
Texture in Fashion Texture
by faustina-dinatale
Blindfold activity. Was it easy or hard to guess ...
Chapter 5 Textures, Sprites, and Fonts
Chapter 5 Textures, Sprites, and Fonts
by eurolsin
This Chapter. What is textures, why textures. How ...
CSC 4356 FINAL PROJECT
CSC 4356 FINAL PROJECT
by natalia-silvester
KEVIN CHERRY. Objective. Class Techniques. Shadow...
Introduction to  Shaders
Introduction to Shaders
by mitsue-stanley
Jeff Chastine. 1. Quick Background. Jeff Chastine...
Lecture 13: OpenGL Shading Language (GLSL)
Lecture 13: OpenGL Shading Language (GLSL)
by faustina-dinatale
COMP 175: Computer Graphics. April 18, 2018. Last...
Shading UMBC Graphics for Games
Shading UMBC Graphics for Games
by ellena-manuel
Shader. ?. Small program, domain-specific languag...
Real-Time High Quality Rendering
Real-Time High Quality Rendering
by tawny-fly
CSE 291 [Winter 2015]. , Lecture . 4. Brief Intro...
First steps into Web 3D Graphics with Three.js
First steps into Web 3D Graphics with Three.js
by cheryl-pisano
Pavel. . Kolev. Software Developer @ . Telerik. ...
OpenGL and WebGL
OpenGL and WebGL
by min-jolicoeur
Patrick Cozzi. University of Pennsylvania. CIS 56...
Low-level Shader Optimization for Next-Gen and DX11
Low-level Shader Optimization for Next-Gen and DX11
by cheryl-pisano
Emil Persson. Head of Research, Avalanche Studios...
OpenGL and WebGL
OpenGL and WebGL
by tawny-fly
Patrick Cozzi. University of Pennsylvania. CIS 56...
Parallel Tessellation using compute shaders
Parallel Tessellation using compute shaders
by test
Team Members: . . David Sierra . . Erwin . Ho...
Graphic Architecture introduction and analysis
Graphic Architecture introduction and analysis
by sherrill-nordquist
劉哲宇. ,. Liou. . Jhe. -Yu. Outline. GPU Arc...
Cel  shading
Cel shading
by tatiana-dople
By . jared. brock. Overview. Project Description...
Beyond Uber-
Beyond Uber-
by conchita-marotz
Shaders. Experimentations on Improving . shader. ...
Advanced
Advanced
by tatyana-admore
Graphics . and Performance. DirectX . 12. . Max ...
Beyond Uber-
Beyond Uber-
by lois-ondreau
Shaders. Experimentations on Improving . shader. ...
Low-level Shader Optimization for Next-Gen and DX11
Low-level Shader Optimization for Next-Gen and DX11
by myesha-ticknor
Emil Persson. Head of Research, Avalanche Studios...
The OpenGL API
The OpenGL API
by giovanna-bartolotta
Patrick Cozzi. University of Pennsylvania. CIS 56...
Real-Time High Quality Rendering
Real-Time High Quality Rendering
by briana-ranney
CSE 291 . [Fall. . 2015]. , Lecture . 4. Brief I...
Developed by You
Developed by You
by stefany-barnette
3D Optimization for Intel® Graphics, Gen9. Andre...
CRT Simulation
CRT Simulation
by trish-goza
in . Super Win the Game. specifically in regards ...
Windows Presentation Foundation:
Windows Presentation Foundation:
by tawny-fly
Extensible BitmapEffects, Pixel Shaders, . And WP...
Max McMullen
Max McMullen
by stefany-barnette
Direct3D Development Lead. 3-564: Direct3D 12 API...
Dota 2’s Shader Mask guide has been updated and converted to a
Dota 2’s Shader Mask guide has been updated and converted to a
by tatiana-dople
https://support.steampowered.com/kb/3081 - QUXN - ...
Parallel Tessellation using compute shaders
Parallel Tessellation using compute shaders
by sherrill-nordquist
Team Members: . . David Sierra . . Erwin . Ho...
1 Typical Textures, part 2
1 Typical Textures, part 2
by sylvia
FCC Torsion, BCC textures. A. D. Rollett. 27-750 ....
Color, Texture and Segmentation
Color, Texture and Segmentation
by SportyChick
ECE P 596. Linda Shapiro. Color Spaces. RGB. HSI/H...
Elements of Visual Art Texture
Elements of Visual Art Texture
by debby-jeon
SAILSS/Supporting Arts Integrated Learning for St...
Texture of Yukawa coupling matrices in general two-Higgs doublet model
Texture of Yukawa coupling matrices in general two-Higgs doublet model
by stefany-barnette
Yu-. Feng. Zhou. J. Phys. G: . Nucl. . Part. Phy...
Texture Mapping Jeff Chastine
Texture Mapping Jeff Chastine
by lois-ondreau
1. Texture Mapping. Applying an image (or a . tex...